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Inspired by Anita Sarkeesian’s Video Game Tropes vs Women, I wanted to pitch a Zelda game where Zelda herself was the hero, rescuing a Prince Link. 

Clockwork Empire is set 2,000 years after Twilight Princess, and is not a reboot, but simply another iteration in the Zelda franchise. It just so happens that in this case, Zelda is the protagonist. I’m a very big Zelda fan, and worked hard to draw from key elements in the continuity and mythos.

This concept work is meant to show that Zelda as a game protagonist can be both compelling and true to the franchise, while bringing new and dynamic game elements that go farther than being a simple gender swap.

Hope you like it!

(for more info about this project, check out my FAQ)

What if Zelda Was the Hero Rescuing Prince Link? 
This should be the way it is. Because the game IS titled the Legend of Zelda after all, she should be the main character.
Reposted byReisagainstmonimichsm0k1nggnuk0rb2illustrateune-raconteusemolotovcupcake

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